User Tools

Site Tools


dev:questions_ulam

This is an old revision of the document!


Week One

Q: The range of Unary

What is the range for an Unary number? How many bits does it take?

A: To understand the range of an Unary number, we first have to know how it is represented. An Unary(n) number takes n bits. It represents an integer of the number of 1's in it. For example Unary(5) myUnary5 takes 5 bits. There could be 0 to 5 1's in it. So the range is from 0 to 5.

That explains why the following code will output 1,3 and 7 when the value I expected is only 0,1,2,3.

DebugUtils du;
Unary(4) ns;
if(ns==0){
  ns=1;
}
else if(ns==1){
  ns=2;
}
else if(ns==2){
  ns=3;
}
else if(ns==3){
  ns=0;
}
du.printContext();

Q: More about the bits in Unary

If the value of an myUnary5 is 1, does it mean the possible bits that myUnary5 holds could be '00001', '00010', '00100', '01000' and '10000'?

A: 30-May-2015 02:56:33PM-0600: Yes, a Unary value that contains a single 'on' bit will have value 1, regardless of its position. So, for example, in a Unary(3), there is only one representation of zero (000), and one representation of three (111), but for one and two, there are three different representations each.

Week Two

Q: Dynamic atom coloring?

We can override some properties of an element, such as its color, when we were programming C++ to create elements on the MFM. How can we do the same thing in ULAM? I want to create two types of Res with different colors. (This is a simplification of the Aura and Medicine element. Later I will convert them to real Aura and Medicine)

A: 28-May-2015 01:04:05PM-0600 There was a getColor() special function to allow the ULAM programmer to determine atom colors at runtime, but that mechanism is currently broken by the in-progress Site redesign efforts. Hope for getColor or some replacement to reappear within a week!

Q: Access other atom data members?

Sometimes we want to get other Atom's data member. In the 'Aura and Medicine' game, a Medicine atom will compare the density that it observed with the density stored in another Aura atom. How can we access the data member of other atoms? I tried to write like this but got compile errors:

Atom a = ew[slot];
Int yourDensity = a.density;

A: 29-May-2015 04:37:12AM-0600: Probably the most straightforward is to use an 'is' expression combined with a cast:

Atom a = ew[index];
if (a is Foo) {       
  Foo f = (Foo) a;    // Note that f is a copy of a!
  Int n = f.fooField;
  // ..use n for something..
} // else a is not a Foo

If you want to modify fields of an atom this way, you need to write the changes back:

element Foo {
  EventWindow ew;
  Int(7) fooField;

  Void behave() {
    if (ew[1] is Foo) {
      Foo f = (Foo) ew[1];  // Makes a copy
      ++f.fooField;         // Modifies the copy
      ew[1] = f;            // Updates eventwindow
    }
  }
}

Q: WindowServices next() returning -1?

I have a problem using WindowServices with a for loop. I printed out the value of ws.next(). It is '-1'. I think that's why the code inside the for loop is not performed. Please tell me again how to pick a nearby neighbor in my EventWindow so that I can read or modify its fields.

   
WindowServises ws;
ws.reset(0,4);
Signal s;
Int st=au.getType((Atom) s);
if(ws.scan(st)){
  density=ws.getHits(0);
  if(density>0){
    du.print((Int) ws.next());
    for (Int idx = ws.next(); idx >= 0; idx = ws.next()) {
       Atom a = ew[idx];
       if (a is Signal) {
          //compare your density with mine
       }
    }
}    

A: 29-May-2015 06:24:01PM-0600: The WindowServices next() method returns -1 when there are no more event window indices to scan in your chosen range.. but the main issue here is: You don't want to use both a ws.scan() call and a for loop with ws.next, you want one or the other. If you use scan, then you use getHits to see if anything matched, and getPick to get a randomly-chosen match. That code has got other issues too (e.g., WindowServices).

Q: How to access event window site number when using ''WindowServices scan()''?

Thank you! I fixed the code. This time I use the for loop on ws.next(). I wanted to use ws.scan(someType) but then if I used ws.getPick(0) to find a match, how would I know its actual index in the event window?

WindowServices ws;
Random rdm;
ws.reset(1,4);
Request r;
Int rt=au.getType((Atom) r);
for(Int idx=ws.next();idx>=0;idx=ws.next()){
  Atom a= ew[idx];
  if(a is Request){
    Request you=(Request) a;
    if(density>you.density){
      if(rdm.oneIn(2)){
        ew.swap(0,idx);
      }
    }
  }
}

A: 29-May-2015 11:08:39PM-0600: As long as the corresponding ws.getHits returns greater than zero, then return value of ws.getPick is the event window index! You can do stuff like:

WindowServices ws;
ws.reset(1,4);
Request r;
Int rt=au.getType((Atom) r);
if (ws.scan(rt)) {            // Any matches for rt?
  Atom a = ew[ws.getPick(0)]; // Yes! Access chosen slot
  if(a is Request){           // This 'if' will always succeed..
    r = (Request) a;
    .. use r.density etc ..
  }
}

or even this:

WindowServices ws;
ws.reset(1,4);
Request r;
Int rt=au.getType((Atom) r);  // Get type of element Request
if (ws.scan(rt)) {            // Any matches for that?
  r = (Request) ew[ws.getPick(0)]; // Yes! Access slot of chosen one
  .. use r.density etc ..
}

because that particular ws.scan(rt) can only return true if ws.getPick(0) is going to return the event window index of a Request atom. (It's not this easy, though, if you are scanning for multiple things simultaneously.)

Thank you professor! Now I understand that ws.getPick(typeIndex) returns an event window index. But this is a one shot pick right? ws.getPick(typeIndex) can randomly pick one atom of this type. When I want to select an atom of this type but also has the maximum value of a certain data member, I should use the for loop to check each atom of this type and get this maximum atom. Like here I want to find the Request ATOM which has the max density value within this EventWindow.

Q: How to change the size of the MFM simulator?

Sometimes the canvas is too big for my experiment. If I don't want those atoms diffuse too far away, I will draw a box of Wall. Can we change the size of MFM simulator?

A: The regular mfms has a super-duper new feature: You can specify the grid size (and even the tile size!) on the command line.

Read the very beginning of the output from 'mfms -h' about geometry. If the geometry is specified is has to be the first argument on the command line.

Try something like: ..path../mfms {2C2} -flags -what -ever

or even ..path../mfms {1H1} -flags -what -ever

Thank you professor! That's better than drawing Walls by hand. The right side is the resized MFM simulator by {2C2}. And the smaller simulator seems faster!

dev/questions_ulam.1433019738.txt.gz · Last modified: 2015/05/30 15:02 by ackley